using UnityEngine;
using System.Collections;
public class NewBehaviourScript :
MonoBehaviour {
Vector3[]
T= new Vector3[4];
//
Use this for initialization
void
Start () {
T[0]=new
Vector3(4f,-6.161964e-17f,3f);
T[1]=new
Vector3(-4f,-6.161964e-17f,3f);
T[2]=new
Vector3(-4f,-6.161964e-17f,-4f);
T[3]=new
Vector3(4f,-6.161964e-17f,-4f);
}
int
aa=0;
//
Update is called once per frame
void
Update () {
if
(transform.position == T [aa])
aa
= (aa + 1) % 4;
}