2016年10月21日 星期五

時鐘

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class Clock : MonoBehaviour {
    private Text textClock;

    // Use this for initialization
    void Start () {
        textClock = GetComponent<Text>();
    }
  
    // Update is called once per frame
    void Update () {
        DateTime time = DateTime.Now;
        string hour = LeadingZero(time.Hour);
        string minute = LeadingZero(time.Minute);
        string second = LeadingZero(time.Second);
        textClock.text = hour + “:” + minute + “:” + second;
    }
    string LeadingZero(int n)
    {
        return n.ToString().PadLeft(2, ’0′);
    }
}

剪刀石頭布

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class NewBehaviourScript : MonoBehaviour {
// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
public void myfun()
{
int num = Random.Range(1,4);
Text mytxt = GameObject.Find ("Canvas/Panel/Text").GetComponent<Text> ();
mytxt.text = num.ToString ();
Image Imgy = GameObject.Find ("Canvas/Panel/Image").GetComponent<Image>();
Imgy.sprite=Resources.Load<Sprite>("Image/"+num) as Sprite;



}
}